Befriending them can lead to resource tributes and, ultimately, full membership in your empire. Populations express their political feelings every twenty turns, when elections return representatives to the Senate.Īs mentioned there, minor factions appear in Endless Space 2 in much the same way they did in Endless Legend. ![]() Just about every decision you make in the game can nudge political feelings one way or the other, from building certain structures to having too many enemy ships hanging around your borders. Every faction has an affinity with one of the major political ideologies (industrialists, militarists, and so on), while minor factions also have their own viewpoints. ![]() Aspects like this, and the fact that each playable faction has their own terrific musical themes, show an admirable commitment to making each one feel distinct.Įndless Space 2 makes a significant addition to the Endless feature set by including a political dimension, influenced by faction choice and by individual population units. Even though the technology or structure performs the same universal function, it’ll sometimes have a faction-specific explanation. The unique mechanics for each faction are obviously the main attraction, but there’s a terrific attention to detail that extends even to the little blurbs for certain science and tech discoveries. Other beings are tolerated, but this faction has at least one “kick out the filthy aliens” quest, and their somewhat dirty secret is ‘disappearing’ other population segments for gene splicing bonuses. The identical cloned creations of an eccentric ‘Horatio Prime,’ they aim to spread true beauty across the universe. Meanwhile, the Horatio (one of four original factions returning in Endless Space 2), are dictatorial ecologists with a bit of nasty xenophobic streak. ![]() The Arks make for formidable combat opponents in the early to mid game, too. They’re also very versatile, able to move their Ark (and all structural system upgrades) to a brand new home with ease. That’s both a benefit and a hazard Vodyani reproduce slowly without more Life Essence (harvestable from other hapless populated planets), but can effectively hoover up resources from every planet in a system at once. They’re religious beings of Life Essence (a resource also unique to them) who perform corporeal actions thanks to pragmatic suits, and lurk in space on massive Ark vessels. The first faction I indulged in, the Vodyani, don’t even colonise planets in the usual way.
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